Enjoy the variety of free games which I have made! To view them, you'll need to unblock popups at the top of your browser.

Copy Coaster is a memory game featuring the adrenaline pumping loops, and other elements, of rollercoasters! Each round you are shown a rollercoaster layout which you must memorise and recreate.
Alongside games, I have also made a few tools, providing useful services. Find them here! To view them, you'll need to unblock popups at the top of your browser.

Boulangcse is an app used to prepare for the AQA French Higher GCSE! On this app you don't have to actually enter in the word, making revision much quicker. With every single word on the specification loaded into the app, you can ensure that you are prepared for the french exams.
Ever find yourself spending too much time on YouTube? Have you ever tried setting limits on the site, just to find that it limits your productivity in other ways? - after all, YouTube can be very useful when used the right way. DoTube is a browser extension available for Chrome, which modifies YouTube to cause you to spend less time on it, without blocking the site entirely.

Hi! I'm Oscar, and in my spare time I make games as you can find elsewhere on this site - I've been making games since 2020! I'm a person with a wide range of interests - as well as programming I have an interest in Magic, Swimming, Rollercoasters, Scouting, and Parkour. I believe that in life anything is possible if you put the work in. This website was set up in 2025 to have all of my games in one place.
Here you can see what has happened so far within my game making journey, which started in 2020.
| WHEN | WHAT |
|---|---|
| 2020 | Back in 2020, I wondered how to make games - soon enough, as part of my personal challenge badge for scouts, I downloaded the unity game engine and began to try and make sense of the software. |
| 2020 | My first project was the unity learn LEGO game. This short course included no coding, but helped me to find my way around the game engines many options. |
| 2020 | Soon after, I then started a beginner course on unity learn, which I did for a year and provided me with lots of the knowledge which I make use of today! |
| 2021 | During and just after learning the basics, I attempted to create various games. Colour Tiles was a game which would've included you having to run to a section of floor the same colour as what was called out to survive. As well as this, Onto the Wall was a platformer where your player character was able to walk across walls with ease. Both of these didn't get too far, as I wasn't skilled enough yet and had way to large scope for both of them. |
| 2021 | Several months after starting, I did a presentation in front of my scout group on what I had learned. In this, I showcased "Onto the Wall" and received my personal challenge badge. |
| Summer 2021 | Just over a year after starting, I switched from an old laptop to an Apple Macbook Air - not the perfect device for game dev, but definitely an improvement! |
| January 2022 | At this point I made a small prototype of a flying car - this gave me knowledge in vectors and terrain creation. |
| March 2022 | During this early point of 2022, I made another unfinished prototype game. It was a minimalistic parkour game, featuring jumps, wallruns, and more, with movement inspired by KARLSON and graphics inspired by SUPERHOT. |
| May 2022 | In May 2022 I started making my first completed game: "Photohop" which released in June 2022 (for my sister's birthday). It is a party racing game featuring a variety of characters with unique abilities. |
| October 2022 | Upon realising how easy it was to create your own QR Code, I came up with the idea of a game based off them. At first, it is just a simple game about keeping a ball on top of a tilting platform, but through scanning QR codes this experience could be customised. |
| January 2023 | At the start of 2023 I worked on what was my most ambitious project to date at the time, completing it in around March to April time for my Mum's birthday. It is a party game, called "When was it took?", where one of the photos you have taken is shown, and then you must guess when the photo was taken. |
| 2023 | Also around 2023 time, I spent time converting my old parkour game prototype into a stealth game. However, similarly to the parkour game, this didn't get too far. |
| September 2023 | Later in 2023, I started to make a tile based puzzle platformer called "Long Dog", featuring my dog Una. This was a long term project continuing on to Summer 2024 before I stopped developing due to a large scope. The game may be continued in the future. |
| July / August 2024 | In 2024, I challenged myself to create a game in only one week. This resulted in the original form of "T.A.G" which is a first person platformer where you are chased by T.A.G, a merciless flying robot. |
| December 2024 | With my GCSEs approaching, I decided that I wanted a better way to revise my french vocabulary. This led to the creation of Boulangcse over the Christmas holidays, which is a revision app which allows you to practice every word on the AQA specification. The Mac version also featured Text To Speech. |
| June 2025 | After a break for completing my GCSE Exams, in the summer of 2025 I started development for "Text Game", with the main focus being on the 3D graphics which are entirely comprised of text. |
| July 2025 | For the GMTK Game Jam 2025, I created "Copy Coaster" which is a memory game where you must attempt to recreate rollercoaster layouts from your memory. Due to going on holiday during the jam, I made the entire game within one day. However, unfortunately a unity bug meant that I was unable to have the working version available for the voting period of the jam. |
| July 2025 | During the summer holidays of 2025, I wanted to try and improve my productivity, which lead to the creation of DoTube, which I now use to limit my time watching YouTube videos. |
| 17th August 2025 | On this day, the creation of the owgames.eu.org website began, completing it two days later. |